Loss of Privacy

Keeping you informed on recent losses to privacy and civil rights worldwide.

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Blizzard recently announced their RealID scheme for their forums. If you wish to comment on the forums, you must provide your real information. You cannot use fake names or give false information. Some believe that Blizzard is attempting to create a social network for the gamer. In exchange for having the ability to chat with anyone across the battle.net network, no matter which game you or your friends were playing at the time, you have to reveal who you really are.

Several players have balked at the idea because Blizzard has warned people many times that sharing their email, account information and login information is dangerous and should never be done. That is, until now as it is the requirement if you wish to continue using their servers. After you have done this and “friended” your friends, anyone that is their friend can see your real information as well. Naturally, there are serious privacy concerns with this. Blizzard had told users that RealID is option and they don’t need use it if they fear for their privacy. The problem is, Blizzard has now announced that all forum posts must be made with your RealID. While, for the moment, your RealID on the forums won’t be connected to your in-game character, you can do this as an option.

Blizzard is standing by its statement that RealID is optional, however, technical support and some customer service is handled through the forums. While there is an email, web form and phone number option for tech support your best chances of getting help are actually in the forums. Their customer service forums are quite good. While some players can have their problems solved with an in-game ticket, most others are referred to the forums. Blizzard is also actively encouraging players to “first utilize the forums and the website to pursue information about their respective issues at www.worldofwarcraft.com.”

One solution is to create individual forums as several groups have done, but that poses problems as well. Communities are split into realms, making communication through anything but the official forums extremely difficult. Without the official forums, the community is likely to fall apart. If the forums are further split into more individual forums, it will be impossible to disseminate important information.

Several players have suggested that they can use fake names as their RealID. If they are serious about keeping their accounts, they won’t do this. Blizzard has announced that they will have moderators in the forums whose sole job is to root out fake account names and force them to list their real information. This may include providing proof of identity as well.

Privacy concerns over RealID are valid. Players are worried about stalking, creepy people, and harassment. Women typically play as male characters to avoid all three. This will no longer be possible.

Employers run background checks on potential employees. Your online gaming can, potentially, be linked to your professional life. Some view online gaming as a weakness and that gamers won’t fit into a company because they are lazy. Some believe that all gamers are creepy stalker type people. All it takes is one HR person to find out you post on Blizzard’s forums for you to lose a chance at that great job. Good luck proving it though.

Many players are also minors who don’t fully understand the implications of giving up your real information and how it could affect them later in life when looking for work. These minors have also set up accounts with their parents’ permission. These accounts are now tied to their parents’ identities. Account security and privacy matters do not appear to be major considerations for Blizzard. These features began, as usual, as opt-in, but the rules keep changes and more and more parts of Blizzard’s servers and forums have become mandatory.

Eventually, online play, forums, and battle.net will seamlessly blend together. Then, there will be no choice but to have your real information spread across their networks. Blizzard, over time, has shifted from thinking of their fans as an online community and more towards consumers who spend money. Blizzard knows there are more consumers than gamers and have moved towards that business model.

I can honestly say that, if RealID is placed into Diablo III, I won’t even consider purchasing the game. I suspect many others will wait for a pirated version that has all of this stripped out, making Diablo III a standalone game. Blizzard may not care. They may have enough players that pay for a service such as RealID. I just won’t be one of them.

If you still don’t understand the privacy issues at stake, ask Blizzard employee, Micah Whipple (aka Bashiok), who posted his real name to assure everyone it was safe how that worked out for him.

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EA is telling gamers not to worry, but they are going to force all users of Command and Conquer 4 to be online, at all times, if you want to play the game, even in single player mode.

As of right now, you need to be online all the time to play C&C 4. This is primarily due to our “player progression” feature so everything can be tracked. C&C 4 is not an MMO in the sense of World of Warcraft, but conceptually it has similar principles for being online all the time. While some may be taken aback by this, we’ve been testing this feature internally with all of our world-wide markets. We wanted to make sure it wouldn’t take away any significant market or territory from playing the game. We have not found or seen any results that have made us think otherwise. You won’t need a fast connection, in fact, you could be on age-old dial-up, and have the same single player experience as everyone else. Online all the time won’t cause lag for single-player. We’ve also heavily worked on the online infrastructure such that people with slower connections will not lag other players with faster connections in Multiplayer.

So, first I have to pay for the game.  Then I have to pay for an internet connection.  There will probably also end up being some sort of subscription as well.  To top that all off, if I have a dial up account, I can’t use the telephone while I’m playing in single player mode because I have to be connected to play the game.

I play most of my games while traveling, where internet connections aren’t available.  I also play all my games as a single player.  I also hate having my information tracked.  There is no need to for any of this to happen, but EA insists on it.

Many ISPs are also limiting bandwidth.  How much are you going to be required to use while in single player mode?  If it’s a lot, many players will walk away from the game and never buy it.

EA also hasn’t said what will happen when someone’s internet connection goes out.  If your internet is out for two weeks, then you won’t be playing any C&C 4.  EA hasn’t learned from the Spore DRM issues.  They’re only making things worse and losing customers while they continue to screw with their games.

EA is not selling Command and Conquer 4.  They are merely renting it to you.  You will pay $60 to “purchase” the game and, whenever they decide to pull the plug, you haven’t got a game to play anymore.  What’s going to happen then?  I know what I would do; go right to the pirates because they’ll sort out a way for me to still play the game.  Of course, in real life, I’ll never buy this game.  You’ve lost me as a customer because you’ve taken away the ability for me to play it how I want, when I want.

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